![]() In a composite application it is quite common for components to communicate with each other. Object lifetime manager: Allows you to decide how objects are managed in the container (e.g.Dependency resolver: When you create objects using the container, it automatically attempts to resolve any dependencies (expressed as constructor parameters).It also helps making your code much more unit-testable. This is important if you want your components to know each other contractually. Interface to concrete type dictionary: You can use the dictionary to map interfaces to their implementation. ![]() Unity Container is how DI is implemented in Prism. Unity Container (Dependency Injection)ĭependency Injection (DI) is a technique that allows us to create loosely-coupled components that interact with each other. Later on we will see how we use each of them in greater detail.įor more information about Prism see. Below is a brief description of the components we will use to build Reflectoron. Prism itself is modular, so you can pick and choose the parts of it that are relevant to your application. It has mechanisms for UI composition, module management and dependency injection. Prism (or Composite WPF) is a framework provided by Microsoft to help build composite WPF and Silverlight applications. So when I set out to write a Prism tutorial, I thought it might be pretty cool to use Reflector as my sample and build a WPF/Prism UI for it. I use it almost every day, especially when exploring new parts of. NET developers, I find Reflector an invaluable tool.
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